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surface extension UNIGRAPHICS





















Inside there is a menu Unigraphics surface that helps us in speeding up the manufacture of 3D design, namely Surface extension
This option allows us to create a sheet of tangential, normal to the surface, oblique or circular lextension controlled from the existing base sheet.
In certain cases when the underlying surface is the base B surface of the face, body extension is represented by the B surface. But often, the body is still forecast extension. For example, oblique and normal to the surface of the extension is always approximate.
Extension is estimated using the distance tolerance specified in Modeling Preferences dialog.
Each extension option of creation there are some basic steps:
First we choose the face that there is a basic face. This is an extension of the body face "widespread."
we also choose an existing object such as base curve, edge, or in the case of the extension angle, the angle. This establishes the basic sheet crossing the face with a body extension. When we select the edge or corner, we must determine the point on the surface near the desired object. It is used to determine the edges or corners to be extended.
Various vector direction is also displayed to help us determine the direction of the body, or the angle to the body.










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