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What is a sketch Unigraphics?

A sketch is a collection of two-dimensional geometry within a part. Each
sketch is a named collection of 2D curves and points residing on a plane that
you specify. You can use sketches to address a wide variety of design needs.
For example, you might create.
• Detailed part features by sweeping, extruding, or revolving a sketch into a
solid or a sheet body.
• Large-scale 2D concept layouts.
• Construction geometry, such as a path of motion, or a clearance arc, that
is not meant to define a part feature.
This lesson will focus on the use of sketches to define detailed part
features.
Sketcher tools let you fully capture your design intent through geometric and
dimensional relationships that we refer to collectively as constraints. Use
constraints to create parameter-driven designs that you can update easily
and predictably. Sketcher evaluates constraints as you work to ensure that
they are complete and do not conflict.
Sketcher offers you the flexibility to create as many, or as few, constraints as
your design requires. Geometric relations may be established between the
curves within a profile as well as with curves in other profiles and model
geometry such as edges or datums.

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